Monkey Chow prides itself on working with new artists who are right out of school or self-taught. We are a great place to get the experience you need to launch your career, or stick around and grow with us! We have an exciting slate of projects coming your way.
Rigger - Animator
We are seeking someone to come with new and effective rigs for characters and has basic animation skills to stay with our projects after the rigging is complete. Rigging is done in Maya and much of our work is ported to Unreal.
We are looking for someone who pushes creative and technical boundaries! While we don't expect you to be an expert in all areas, we are seeking a self-starter who can dive into the deeper functions of Maya and Unreal Engine. This includes lighting, rendering, compositing (AE), and effects. Proven success with nCloth and XGen and is a big plus.
If you live in Orlando and are qualified to run sessions in Vicon / Shogun, we would like to meet you! Advanced skills in Shogun Post are a plus.
Please send an email highlighting your skills and qualifications along with a resume. A link to your demo reel is required for proper consideration. If your work was created by a team, please explain your contribution.
Positions in motion capture performance are listed on our Motion Capture Orlando website.
It doesn't matter. We set up a great remote work pipeline. All you need is a decent internet connection. You will remote pilot one of our studio workstations.
If you happen to live in Orlando and want to come to the studio to work full or half time, we can do that too!
These are 1099 contract jobs and may end at the conclusion of the project. But our goal is to stay busy and keep you working.
Monkey Chow celebrates our historically diverse and inclusive workforce.
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